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Are We Living in a Game Too?

Sep 11
4 min read

Updated: Sep 14

往下拉阅读中文版。


OutofSkool


Anyone who has played Overcooked probably knows that familiar feeling of organised chaos.


A few people are squeezed into one kitchen. Someone is chopping, someone is cooking, someone is plating, someone is washing dishes. Orders keep appearing, the clock keeps counting down, and if just one part of the process slows down, the whole kitchen can quickly fall apart. Someone runs the wrong way carrying a pot, someone is waiting for an ingredient, someone is ready to serve a dish, only to realise there are no clean plates.


It looks exaggerated. But real restaurant kitchens can feel surprisingly similar. Orders keep coming in. Several things need to happen at once. One task is still unfinished while another is already demanding attention. Everyone has their own role, but at the same time, everyone has to work together. Faster. Do this first. What is that one still waiting for? Another order just came in -- It turns out that many of the absurd-looking moments in games are not so far from real life after all.


And perhaps it is not only the kitchen. Life often works in a similar way.


Games have maps, missions, time limits and levels to complete. Real life has things that need to be done today, problems to solve tomorrow, goals for this month and places we hope to reach next.


We move through different settings, constantly stepping into different roles. At work, we may be an employee or a collaborator. In a shop, we become a customer. At home, we may become a family member, a friend or a partner.


Each time we enter a new setting, it can feel as though we automatically pick up the script that belongs to that role. And then we begin to play it seriously. Sometimes so seriously that we forget we are playing a part at all.


A countdown in a game makes us nervous. A countdown in life can do the same.


When something is not finished on time in a game, it can feel terrible. When a plan does not unfold the way we expected in life, that can feel terrible too.


Sometimes, we mistake the level in front of us for the entire game. We mistake the scene we are living through for the whole story.


But if we can step back from it, even just a little, we may begin to see things differently. This moment is only this moment.


After this level, there will be another one. After this scene, there will be another scene.


That does not mean we should stop taking things seriously. Games are enjoyable precisely because players are willing to fully engage. A story becomes moving because the actors truly step into their roles.

Perhaps the point is simply to leave a little space inside ourselves, even while we are deeply involved. To know when to give everything we have to what is in front of us. And also to know when to step slightly outside the role and look at the whole game.


Because sometimes, when the kitchen is in complete chaos, it does not mean the whole world is falling apart.


Maybe this particular round is simply a little busy.



Each season reveals something different. Perhaps people are like that too.

玩过《胡闹厨房》(Overcooked) 的人,大概都熟悉那种手忙脚乱的感觉 —— 几个人挤在一个厨房里,有人切菜,有人煮东西,有人装盘,有人洗碗。订单一张接一张地出现,时间不停倒数。只要其中一个环节慢了一点,整个厨房很快就会乱起来。有人抱着锅跑错方向,有人在等食材,有人准备出餐,却发现盘子还没洗,看起来很夸张。


可真正的餐馆厨房,很多时候也差不多。订单不断进来,几件事情同时发生。这个还没做完,下一个已经开始催促。每个人都有自己的位置,也必须随时和其他人配合。快一点。这个先做。那个还差什么?下一单又来了。原来游戏里那些让人觉得荒诞的场景,很多都来自真实生活。


但再想一想,也许不只是厨房。我们的生活,好像也常常如此。


游戏里有地图、任务、时间限制和一关一关需要完成的目标。现实里,也有今天必须完成的事、明天需要解决的问题、这个月的目标、下一阶段想要抵达的地方。


我们不断进入不同的场景,也不断切换自己的角色。工作的时候,是员工或合作者。买东西的时候,是顾客。回到家里,又可能成为家人、朋友、伴侣。每进入一个场景,仿佛就自动拿起了一份属于那个角色的剧本,然后开始认真地演,认真到有时候,会忘记自己正在演。


游戏里的倒计时会让人紧张。生活里的倒计时也一样。


游戏里一件事情没有按时完成,会觉得糟糕。生活里一个计划没有按照预想发生,也会觉得糟糕。有时候,我们甚至会把眼前这一关,当成整个游戏。也会把正在经历的这一幕,当成全部的人生。


可如果偶尔从里面退出来一点点,也许会发现:这一刻,只是这一刻。


这一关结束以后,还有下一关。这一幕落下以后,也还有下一幕。这并不是说,我们就不需要认真。游戏之所以好玩,正是因为玩家愿意认真投入。一场戏之所以动人,也正因为演员真的走进了角色。只是也许,在认真投入的同时,我们可以给自己留一点点空间。知道什么时候需要拼尽全力,把眼前的事情做好。也知道什么时候,可以稍微从角色里走出来,看一看整个游戏。


毕竟,有时候厨房乱成一团,并不代表整个世界都乱了。也许,只是这一局稍微忙了一点。

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